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[CS2] Game-Manager-GoldKingZ (2.1.5)
Block/Hide Unnecessaries In Game



[Required — Download ClientPrefs-GoldKingZ.x.x.x.zip]
[Included in zip]
- Download the latest
Game-Manager-GoldKingZ.x.x.x.zip release
- Extract contents to your
csgo directory
- Configure settings in
Game-Manager-GoldKingZ/config/config.json
- Restart your server
Important
Main Configuration
../Game-Manager-GoldKingZ/config/config.json
Chat Configuration
../Game-Manager-GoldKingZ/config/chat_processor.json
Weapons Configuration
../Game-Manager-GoldKingZ/config/weapons_config.json
Main Config (Click to expand 🔽)
| Property |
Description |
Values |
Required |
Reload_GameManager_CommandsInGame |
Commands to reload plugin |
Console_Commands: css_reloadgamemanager, css_reloadgm
Chat_Commands: |
- |
Reload_GameManager_Flags |
Restricted flags for reload command |
SteamIDs: 76561198206086993, STEAM_0:1:507335558
Flags: @css/root, @css/admin
Groups: #css/root, #css/admin |
Reload_GameManager_CommandsInGame |
Reload_GameManager_Hide |
Hide chat after reload command |
0-No
1-Only after success
2-Always hide |
Reload_GameManager_CommandsInGame |
ExecuteOnEveryRoundEnd |
Commands to execute every round end |
Example: sv_alltalk true; sv_deadtalk true Empty = Disable |
- |
ExecuteOnEveryRoundStart |
Commands to execute every round start |
Example: sv_alltalk false; sv_deadtalk false Empty = Disable |
- |
Block Config (Click to expand 🔽)
| Property |
Description |
Values |
Required |
BlockRadio |
Block Players Radio |
true/false |
- |
BlockBotRadio |
Block Bot Radio |
true/false |
- |
BlockGrenadesRadio |
Block Radio When Throwing Grenades |
true/false |
- |
BlockChatWheel |
Block Chat Wheel |
true/false |
- |
BlockPing |
Block Players Ping |
true/false |
- |
BlockSpray |
Block Players Graffiti Spray |
true/false |
- |
BlockBots |
Block Bots (Permanently Remove bots) |
true/false |
- |
BlockMapSaying |
Block when map sending messages |
0-No
1-Yes, Completely
2-Yes, But Use BlockMapSaying_Filter |
- |
BlockMapSaying_Filter |
Per-map block rules (MapName + Block_Words) |
Array of filter objects |
BlockMapSaying=2 |
BlockNameChanger |
Block animated name changers |
0-No
1-Send to spec with warning
2-Send to spec + execute command after delay |
- |
BlockNameChanger_Changes |
How many times each player is allowed to change their name |
e.g. 3 |
BlockNameChanger = 1 or 2 |
BlockNameChanger_Block |
Block duration (seconds) |
e.g. 10 |
BlockNameChanger=1 or 2 |
BlockNameChanger_SendServerConsoleCommand |
Command after block timer |
Placeholders: {PLAYER_NAME}, {PLAYER_ID}, etc. |
BlockNameChanger=2 |
Block_Commands_StartWith |
Block commands starting with |
Array of strings |
- |
Block_Commands_StartWith_IgnoreCase |
Ignore case for start-with |
true/false |
- |
Block_Commands_Contains |
Block commands containing |
Array of strings |
- |
Block_Commands_Contains_IgnoreCase |
Ignore case for contains |
true/false |
- |
Block_Commands_Ignore_Flags |
Ignore flags for command blocking |
SteamIDs: 76561198206086993, STEAM_0:1:507335558
Flags: @css/root, @css/admin
Groups: #css/root, #css/admin |
Block_Commands_StartWith or Block_Commands_Contains |
Hide Config (Click to expand 🔽)
| Property |
Description |
Values |
Required |
HideRadar |
Hide Players Radar |
true/false |
- |
HideKillfeed |
Hide Killfeed |
0-No
1-Hide completely
2-Show only my kills |
- |
HideHeadShotSpark |
Hide HeadShot Spark Effects |
true/false |
- |
HideBloodDecals |
Hide Blood Decals |
true/false |
- |
HideTeamMateHeadTag |
Hide Teammate Head Tags |
0-No
1-Disable completely
2-Disable behind walls
3-Disable by distance |
- |
HideTeamMateHeadTag_Distance |
Head Tag Visibility Distance |
50-Very close
150-Close
250-Far |
HideTeamMateHeadTag=3 |
HideDeadBody |
Hide Dead Bodies |
0-No
1-Immediately
2-After delay
3-Decay body |
- |
HideDeadBody_Delay |
Body Hide Delay (seconds) |
e.g. 10 |
HideDeadBody=2 |
HideLegs |
Hide Player Legs |
true/false |
- |
HideChatHUD |
Hide Chat HUD |
0-No
1-Yes
2-Yes with delay |
- |
HideChatHUD_Delay |
Chat Hide Delay (seconds) |
e.g. 10 |
HideChatHUD=2 |
HideWeaponsHUD |
Hide Weapons Icons |
true/false |
- |
Disable Config (Click to expand 🔽)
| Property |
Description |
Values |
Required |
DisableChickenFromSpawn |
Disable Chickens From Spawning |
true/false |
- |
DisableFallDamage |
Disable Players Fall Damage |
true/false |
- |
DisableKnifeDamage |
Disable Knife Damage |
true/false |
- |
DisableZeusDamage |
Disable Zeus Damage |
true/false |
- |
DisableSvCheats_1 |
Force-disable sv_cheats |
true/false |
- |
DisableC4 |
Disable C4 In Game |
true/false |
- |
DisableCameraSpectator |
Disable spectator camera transitions |
true/false |
- |
DisableNewReloadClips |
Disable new reload clips behavior (if sv_infinite_ammo is not 2) |
0-No
1-Yes
2-Yes, But Use Custom Ammo/Clip (config/weapons_config.json) |
- |
DisableAimPunch |
Disable screen shake when damaged |
0-No
1-Yes
2-Togglable (enabled by default)
3-Togglable (disabled by default) |
- |
DisableAimPunch_CommandsInGame |
Toggle commands for aim punch |
`Console_Commands: css_aim,css_aimpunch |
Chat_Commands:` |
DisableAimPunch_Flags |
Restricted flags for aim punch toggle |
SteamIDs: 76561198206086993, STEAM_0:1:507335558
Flags: @css/root, @css/admin
Groups: #css/root, #css/admin |
DisableAimPunch=2 or 3 |
DisableAimPunch_Hide |
Hide chat after aim punch toggle |
0-No
1-Only after success
2-Always hide |
DisableAimPunch=2 or 3 |
Sounds Config (Click to expand 🔽)
| Property |
Description |
Values |
Required |
Sounds_MuteMVPMusic |
Mute MVP music |
0-No
1-MVP music only
2-MVP + round end music |
- |
Sounds_MutePlayersFootSteps |
Mute footsteps |
true/false |
- |
Sounds_MuteJumpLand |
Mute jump land sounds |
true/false |
- |
Sounds_MuteKnife |
Mute knife stab sounds |
0-No
1-Completely
2-Only on teammates |
- |
Sounds_MuteKnife_SoundeventHashAndString |
Soundevent hashes/names for knife mute |
Array of strings |
Sounds_MuteKnife=1 or 2 |
Sounds_MuteGunShots |
Mute gunshot sounds |
0-No
1-Completely
2-Replace with M4 silencer
3-Replace with USP silencer
4-Custom replacement |
- |
Sounds_MuteGunShots_weapon_id |
Custom gun sound: weapon ID |
Number (e.g. 0) |
Sounds_MuteGunShots=4 |
Sounds_MuteGunShots_sound_type |
Custom gun sound: type |
Number (e.g. 9) |
Sounds_MuteGunShots=4 |
Sounds_MuteGunShots_item_def_index |
Custom gun sound: item index |
Number (e.g. 61) |
Sounds_MuteGunShots=4 |
Custom_MuteSounds1 |
Custom mute sounds 1 |
0-No
1-Yes
2-Togglable (enabled)
3-Togglable (disabled) |
- |
Custom_MuteSounds1_SoundeventHashAndString_Global_Side |
Global soundevent hashes/names |
Array of strings |
Custom_MuteSounds1=1 |
Custom_MuteSounds1_SoundeventHashAndString_Victim_Side |
Victim-side soundevent hashes/names |
Array of strings |
Custom_MuteSounds1=2 or 3 |
Custom_MuteSounds1_SoundeventHashAndString_Attacker_Side |
Attacker-side soundevent hashes/names |
Array of strings |
Custom_MuteSounds1=2 or 3 |
Custom_MuteSounds1_CommandsInGame |
Toggle commands |
`Console_Commands: |
Chat_Commands:` |
Custom_MuteSounds1_Flags |
Restricted flags |
SteamIDs: 76561198206086993, STEAM_0:1:507335558
Flags: @css/root, @css/admin
Groups: #css/root, #css/admin |
Custom_MuteSounds1=2 or 3 |
Custom_MuteSounds1_Hide |
Hide chat after toggle |
0-No
1-Only after success
2-Always hide |
Custom_MuteSounds1=2 or 3 |
Custom_MuteSounds2 |
Custom mute sounds 2 |
0-No
1-Yes
2-Togglable (enabled)
3-Togglable (disabled) |
- |
Custom_MuteSounds3 |
Custom mute sounds 3 |
0-No
1-Yes
2-Togglable (enabled)
3-Togglable (disabled) |
- |
Default Messages Config (Click to expand 🔽)
| Property |
Description |
Values |
Required |
Ignore_BombPlantedHUDMessagesAndSound |
Ignore bomb planted HUD messages and sound |
true/false |
- |
Ignore_TeamMateAttackMessages |
Ignore teammate attack messages |
true/false |
- |
Ignore_AwardsMoneyMessages |
Ignore money award messages |
true/false |
- |
Ignore_PlayerSavedYouByPlayerMessages |
Ignore "saved you" messages |
true/false |
- |
Ignore_ChickenKilledMessages |
Ignore chicken death messages |
true/false |
- |
Ignore_JoinTeamMessages |
Ignore team join messages |
true/false |
- |
Ignore_PlantingBombMessages |
Ignore "[PLANTING!]" messages |
true/false |
- |
Ignore_DefusingBombMessages |
Ignore "[DEFUSING!]" messages |
true/false |
- |
Ignore_DisconnectMessages |
Ignore disconnect messages |
0-No
1-Completely
2-Also remove killfeed icon |
- |
Ignore_Custom_TextMsg |
Ignore custom TextMsg messages |
Array of strings |
- |
Ignore_Custom_HintText |
Ignore custom HintText messages |
Array of strings |
- |
Ignore_Custom_RadioText |
Ignore custom RadioText messages |
Array of strings |
- |
Custom Messages Config (Click to expand 🔽)
| Property |
Description |
Values |
Required |
Custom_ChatMessages |
Enable custom chat messages (via chat_processor.json) |
true/false |
- |
Custom_JoinTeamMessages |
Customize team join messages |
true-Exclude bots
false-Include bots |
Custom_ChatMessages=true |
Custom_ThrowNadeMessages |
Customize grenade throw messages |
1-Exclude bots
2-Include bots
3-Hide when (mp_teammates_are_enemies true)
4-Show when (exclude bots)
5-Show when (include bots) |
Custom_ChatMessages=true |
Custom_ChatMessages_Mode |
Chat message visibility |
1-Show to all
2-Alive can't see dead messages
3-Alive see only team dead messages |
Custom_ChatMessages=true |
Custom_ChatMessages_ExcludeStartWith |
Exclude chat messages starting with prefixes |
Array of strings |
Custom_ChatMessages=true |
Custom_ChatMessages_ExcludeStartWith_IgnoreCase |
Ignore case for start-with |
true/false |
Custom_ChatMessages=true |
Custom_ChatMessages_ExcludeContains |
Exclude chat messages containing text |
Array of strings |
Custom_ChatMessages=true |
Custom_ChatMessages_ExcludeContains_IgnoreCase |
Ignore case for contains |
true/false |
Custom_ChatMessages=true |
Auto Clean Drop Weapons Config (Click to expand 🔽)
| Property |
Description |
Values |
Required |
AutoClean_Enable |
Enable auto clean dropped weapons |
true/false |
- |
AutoClean_Timer |
Check interval (seconds) |
1-999 |
AutoClean_Enable=true |
AutoClean_MaxWeaponsOnGround |
Start cleaning when X weapons on ground |
1-999 |
AutoClean_Enable=true |
AutoClean_TheseDroppedWeaponsOnly |
Weapons to auto clean |
A-Snipers
B-Rifles
C-LMGs
D-Shotguns
E-SMGs
F-Pistols
G-Grenades
H-Defuse kits
I-Taser
J-Healthshot
K-Knives
ANY-All weapons Or specific weapon names |
AutoClean_Enable=true |
Weapon Categories Key:
A: AWP, G3SG1, SCAR-20, SSG 08
B: AK-47, AUG, FAMAS, Galil, M4 variants
C: M249, Negev
D: Mag-7, Nova, Sawed-off, XM1014
E: Bizon, MAC-10, MP5, MP7, MP9, P90, UMP-45
F: All pistols
G: All grenades
H: Defuse kits
I: Zeus
J: Healthshot
K: Knives
Advanced Filters Config (Click to expand 🔽)
| Property |
Description |
Values |
Required |
Filter_Whitelist_Ips |
Whitelist IP addresses |
Array of IPs |
- |
Filter_Whitelist_URLs |
Whitelist URLs |
Array of URLs |
- |
Filter_Players_Names |
Filter player names |
0-No
1-Check IPs
2-Check URLs
3-Check both |
- |
Filter_Players_Chat |
Filter player chat |
0-No
1-Check IPs
2-Check URLs
3-Check both |
- |
Locally Config (Click to expand 🔽)
| Property |
Description |
Values |
Required |
Cookies_Enable |
Save player data locally |
0-No
1-On disconnect
2-On map change |
- |
Cookies_AutoRemoveInactivePlayersOlderThanDays |
Auto delete inactive players (days) |
0-Don't delete
1+ days |
Cookies_Enable=1 or 2 |
MySql Config (Click to expand 🔽)
| Property |
Description |
Values |
Required |
MySql_Enable |
Save player data to MySQL |
0-No
1-On disconnect
2-On map change |
- |
MySql_ConnectionTimeout |
Connection timeout (seconds) |
e.g. 30 |
MySql_Enable=1 or 2 |
MySql_RetryAttempts |
Retry attempts on failure |
e.g. 3 |
MySql_Enable=1 or 2 |
MySql_RetryDelay |
Delay between retries (seconds) |
e.g. 2 |
MySql_Enable=1 or 2 |
MySql_Servers |
MySQL server configurations |
Array of server objects |
MySql_Enable=1 or 2 |
MySql_AutoRemoveInactivePlayersOlderThanDays |
Auto delete inactive players (days) |
0-Don't delete
1+ days |
MySql_Enable=1 or 2 |
Utilities Config (Click to expand 🔽)
| Property |
Description |
Values |
Required |
AutoUpdateSignatures |
Auto update signatures (gamedata.json) |
true/false |
- |
UseOnConVarChangedHook |
Use OnConVarChanged hook on any ConVar change made by Game Manager |
true/false |
- |
EnableDebug |
Enable Debug Mode |
0-No
1-Debug everything
2-Custom_MuteSounds only
3-Sounds_MuteGunShots only
4-Ignore_Custom messages only |
- |
🛠️ config/weapons_config.json
Weapons Config (Click to expand 🔽)
Configuration Properties:
| Property |
Description |
Values |
Clip |
Magazine Size |
Number (e.g. 30) / Not Used = Default Weapon Magazine |
Ammo |
Reserve Ammo |
Number (e.g. 90) / Not Used = New Reload Clips Behavior |
UnlimitedClip |
Magazine never runs out (player never reloads) |
true = Yes / false or Not Used = No |
UnlimitedAmmo |
Reserve ammo never decreases (player still reloads normally) |
true = Yes / false or Not Used = No |
UseOldReload |
Use old reload behavior (bullets left in clip are wasted) |
true = Yes / false or Not Used = No |
Weapon Names:
| Category |
Weapons |
| Snipers |
weapon_awp, weapon_g3sg1, weapon_scar20, weapon_ssg08 |
| Rifles |
weapon_ak47, weapon_aug, weapon_famas, weapon_galilar, weapon_m4a1_silencer, weapon_m4a1, weapon_sg556 |
| Machine Guns |
weapon_m249, weapon_negev |
| Shotguns |
weapon_mag7, weapon_nova, weapon_sawedoff, weapon_xm1014 |
| SMGs |
weapon_bizon, weapon_mac10, weapon_mp5sd, weapon_mp7, weapon_mp9, weapon_p90, weapon_ump45 |
| Pistols |
weapon_cz75a, weapon_deagle, weapon_elite, weapon_fiveseven, weapon_glock, weapon_hkp2000, weapon_p250, weapon_revolver, weapon_tec9, weapon_usp_silencer |
Note: The new reload clips behavior will only apply to weapons not listed in this config.
🛠️ config/chat_processor.json
Chat Processor Config (Click to expand 🔽)
Configuration Placeholders:
| Placeholder |
Description |
{ClanTag_ScoreBoard} |
Clan Tag At ScoreBoard |
{ClanTag_Chat} |
Clan Tag At Chat |
{CT_ALIVE_ALL} |
CT Alive To All Message |
{CT_ALIVE_TEAM} |
CT Alive To TeamSide Message |
{CT_DEAD_ALL} |
CT Dead To All Message |
{CT_DEAD_TEAM} |
CT Dead To TeamSide Message |
{T_ALIVE_ALL} |
T Alive To All Message |
{T_ALIVE_TEAM} |
T Alive To TeamSide Message |
{T_DEAD_ALL} |
T Dead To All Message |
{T_DEAD_TEAM} |
T Dead To TeamSide Message |
{SPEC_ALL} |
Spectator To All Message |
{SPEC_TEAM} |
Spectator To TeamSide Message |
{BotTakeOver} |
Bot Take Over Message |
{JoinTeam_SPEC} |
Join Spectators Message |
{JoinTeam_CT} |
Join Counter-Terrorists Message |
{JoinTeam_T} |
Join Terrorists Message |
{Nade_Hegrenade} |
HE Grenade Throw Message |
{Nade_Smokegrenade} |
Smoke Grenade Throw Message |
{Nade_Molotov} |
Molotov Throw Message |
{Nade_Incgrenade} |
Incendiary Grenade Throw Message |
{Nade_Flashbang} |
Flashbang Throw Message |
{Nade_Decoy} |
Decoy Grenade Throw Message |
Message Placeholders:
| Placeholder |
Description |
{PLAYER_NAME} |
Player Name |
{BOT_NAME} |
BOT Controlled Name |
{ClanTag_ScoreBoard} |
Clan Tag At ScoreBoard |
{ClanTag_Chat} |
Clan Tag At Chat |
{PLAYER_LOCATION} |
Player Location |
{PLAYER_MSG} |
Player Message |
Available Colors:
| Color |
Code |
Color |
Code |
| Default |
{Default} |
White |
{White} |
| Darkred |
{Darkred} |
Green |
{Green} |
| LightYellow |
{LightYellow} |
LightBlue |
{LightBlue} |
| Olive |
{Olive} |
Lime |
{Lime} |
| Red |
{Red} |
LightPurple |
{LightPurple} |
| Purple |
{Purple} |
Grey |
{Grey} |
| Yellow |
{Yellow} |
Gold |
{Gold} |
| Silver |
{Silver} |
Blue |
{Blue} |
| DarkBlue |
{DarkBlue} |
BlueGrey |
{BlueGrey} |
| Magenta |
{Magenta} |
LightRed |
{LightRed} |
| Orange |
{Orange} |
Team Color |
{team_color} |
Special Color Notes:
{team_color} = Dynamically changes color based on team:
- Spectator = LightPurple
- Terrorist = Orange
- Counter-Terrorist = LightBlue
📋 View Version History (Click to expand 🔽)
- Clean Up
- Fix Bug HideChatHUD
- Fix Bug AutoClean_MaxWeaponsOnGround Now Count Exactly Not AutoClean_MaxWeaponsOnGround -1
- Fix Bug AutoClean_TheseDroppedWeaponsOnly weapon_m4a1_silencer And weapon_usp_silencer
- Fix Disable_AimPunch
- Fix Duplicate Reload On Reload_GameManager_CommandsInGame
- Fix Error 'PlayerConnectedState' does not contain a definition for 'PlayerConnected'
- Fix Error 'PlayerConnectedState' does not contain a definition for 'Disconnecting'
- Fix Bug On HideDeadBody When Player Invisible Dead And Reload Plugin
- Fix Filter_Players_Names Renaming Players To "Player" When Their Name Is Empty
- Removed AutoSetPlayerLanguage
- Removed AutoUpdateGeoLocation
- Removed HideBloodAndHsSpark
- Removed Dependencies [MaxMind.Db.dll]
- Removed Dependencies [MaxMind.GeoIP2.dll]
- Removed Dependencies [MySqlConnector.dll]
- Added Dependencies ClientPrefs-GoldKingZ Api To Plugin
- Added BlockMapSaying
- Added BlockMapSaying_Filter
- Added DisableNewReloadClips
- Added AutoUpdateSignatures
- Added UseOnConVarChangedHook
- Added HideHeadShotSpark
- Added HideBloodDecals
- Rename Ignore_BombPlantedHUDMessages To Ignore_BombPlantedHUDMessagesAndSound
- Rename Cookies_AutoRemovePlayerOlderThanXDays To Cookies_AutoRemoveInactivePlayersOlderThanDays
- Rename MySql_AutoRemovePlayerOlderThanXDays To MySql_AutoRemoveInactivePlayersOlderThanDays
- Updated Plugin With v1.0.361 CounterStrikeSharp Api
- Change Custom_MuteSounds1_SoundeventHash_Global_Side To SoundeventHashAndString
- Change Custom_MuteSounds1_SoundeventHash_Victim_Side To SoundeventHashAndString
- Change Custom_MuteSounds1_SoundeventHash_Attacker_Side To SoundeventHashAndString
- Change Custom_MuteSounds2_SoundeventHash_Global_Side To SoundeventHashAndString
- Change Custom_MuteSounds2_SoundeventHash_Victim_Side To SoundeventHashAndString
- Change Custom_MuteSounds2_SoundeventHash_Attacker_Side To SoundeventHashAndString
- Change Custom_MuteSounds3_SoundeventHash_Global_Side To SoundeventHashAndString
- Change Custom_MuteSounds3_SoundeventHash_Victim_Side To SoundeventHashAndString
- Change Custom_MuteSounds3_SoundeventHash_Attacker_Side To SoundeventHashAndString
- Change Sounds_MuteKnife_SoundeventHash To SoundeventHashAndString
- Fix Custom_MuteSounds1 Victim Side
- Fix Custom_MuteSounds2 Victim Side
- Fix Custom_MuteSounds3 Victim Side
- Fix DebugMessage 2 [Custom_MuteSounds] Now Shows (Attacker,Victim,Player,GLOBAL)
- Added In DebugMessage 2 [WeaponSound] And [UserMessages]
- Fix Bug On Reload Plugin Bug With Commands Mute
- Added New List Of SoundEvents_Names.txt In Github
- Added BlockSpray
- Added BlockBots
- Added BlockNameChanger_Changes
- Fix Server Crash On BlockRadio
- Fix Server Crash On Block_Commands_StartWith
- Fix Server Crash On Block_Commands_Contains
- Fix On DisableAimPunch
- Fix On Custom_MuteSounds1
- Fix On Custom_MuteSounds2
- Fix On Custom_MuteSounds3
- Fix On Sounds_MuteKnife On 2
- Fix On DisableKnifeDamage
- Update OnEntityTakeDamage To Last cssharp Update
- Moved GeoLocation To Shared
- Fix BlockNameChanger On Reconnect With New Name It Kick Player
- Fix OnTakeDamage NullReferenceException
- Added DisableKnifeDamage
- Added DisableZeusDamage
- Added DisableChickenFromSpawn
- Added ExecuteOnEveryRoundEnd
- Added ExecuteOnEveryRoundStart
- Remove Hooks On Plugin Load Avoid Duplicate
- Clean Up Code
- Fix Toggles Configs On Reload Plugin
- Rework On Plugin
- Optimize On Hook UnHook
- Moved Custom_JoinTeamMessages,Custom_ThrowNadeMessages,Custom_ChatMessages_ExcludeStartWith To Custom_ChatMessages (chat_processor.json)
- Fix/Compatibility With cs2fix
- Fix Exploit On Names/Chat In Custom_ChatMessages
- Fix HideDeadBody
- Fix Ignore_DisconnectMessages 2
- Fix AutoClean_Enable Lag
- Fix On chat_processor.json Flags
- Removed AutoClean_DropWeapons
- Added Reload_GameManager_CommandsInGame
- Added Reload_GameManager_Flags
- Added Reload_GameManager_Hide
- Added Block_Commands_StartWith
- Added Block_Commands_StartWith_IgnoreCase
- Added Block_Commands_Contains_IgnoreCase
- Added Block_Commands_Ignore_Flags
- Added DisableAimPunch
- Added DisableAimPunch_CommandsInGame
- Added DisableAimPunch_Flags
- Added DisableAimPunch_Hide
- Added Custom_MuteSounds1 And MuteSounds2 And MuteSounds3
- Added Custom_MuteSounds
- Added Custom_MuteSounds_SoundeventHash_Global_Side
- Added Custom_MuteSounds_SoundeventHash_Victim_Side
- Added Custom_MuteSounds_SoundeventHash_Attacker_Side
- Added Custom_MuteSounds_CommandsInGame
- Added Custom_MuteSounds_Flags
- Added Custom_MuteSounds_Hide
- Added Multiple MySql
- Added Locally
- Added Added AutoSetPlayerLanguage
- Added Added BlockNameChanger
- Added Added BlockNameChanger_SendServerConsoleCommand
- Added Added Block_Commands_StartWith
- Added Added Block_Commands_StartWith_IgnoreCase
- Added Added Block_Commands_Contains
- Added Added Block_Commands_Contains_IgnoreCase
- Added Added Block_Commands_Ignore_Flags
- Added Added DisableCameraSpectator
- Added Added Sounds_MuteMVPMusic 2 = MVP Music And Round End Music
- Added Added Sounds_MuteKnife_SoundeventHash
- Added Added Ignore_Custom_TextMsg
- Added Added Ignore_Custom_HintText
- Added Added Ignore_Custom_RadioText
- Added Added Custom_ChatMessages_Mode
- Added Added Custom_ChatMessages_ExcludeStartWith
- Added Added Custom_ChatMessages_ExcludeStartWith_IgnoreCase
- Added Added Custom_ChatMessages_ExcludeContains
- Added Added Custom_ChatMessages_ExcludeContains_IgnoreCase
- Added AutoClean_Timer
- Added Filter_Whitelist_Ips
- Added Filter_Whitelist_URLs
- Added Filter_Players_Names
- Added Filter_Players_Chat
- Added AutoUpdateGeoLocation
- Added EnableDebug 1 to 4
- Added In chat_processor.json
- ClanTag_ScoreBoard
- ClanTag_Chat
- BotTakeOver
- {PLAYER_NAME}
- {BOT_NAME}
- {ClanTag_ScoreBoard}
- {ClanTag_Chat}
- {PLAYER_LOCATION}
- {PLAYER_MSG}
- {team_color}
- Fixed various bugs
- Fixed HideDeadBody issues
- Fixed DisableTeamMateHeadTag_Distance
- Fixed EnableDebug
- Reworked plugin for better stability
- Added config descriptions in
config.json
- Added DisableTeamMateHeadTag 3 Distance
- Added DisableTeamMateHeadTag_Distance
- Added chat_processor.json
- Added Custom_ChatMessages
- Added Custom_ChatMessages_ExcludeStartWith
- Removed Mode3_TimeXSecsDecayDeadBody
- Removed all Toggle options:
- Toggle_AutoRemovePlayerCookieOlderThanXDays
- Toggle_AutoRemovePlayerMySqlOlderThanXDays
- Removed MySQL integration
- Fixed bot join error ("System.ArgumentException: Player with slot X not found")
- Fixed nade location placeholder
{1} in language files
- Added
Sounds_MutePlayersFootSteps
- Added
Sounds_MuteDropWeapons (K) for knife drop sounds
- Added
Ignore_PlantingBombMessages
- Added
Ignore_DefusingBombMessages
- Added
AutoCleanDropWeaponsOnXWeaponsInGround
- General code cleanup
- Removed deprecated timing modes
- Reworked weapon cleanup systems
- Added custom gunshot sound replacement (Mode 4)
- Added knife sound muting options
- Added various sound mute toggles
- Fixed dead body and glove visibility issues
- Added
IgnoreChickenKilledMessages
- Added
EnableDebug option
- Fixed glove clearing in body modes
- Added gunshot mute modes (1-3)
- Added money award ignore options
- Fixed leg, chat and weapon HUD modes
- Added disconnect message controls
- Fixed null grenade messages
- Added Mode 4 grenade messages
- Fixed dead body mode null exception
- Upgraded to .NET 8
- Split features to separate plugins
- Added MySQL support
- Enhanced body/hud management
- Added weapon auto-cleanup
- Fixed restart/rotation modes
- Added weapon cleanup timer
- Added default restart map
- Fixed dead body interactions
- Fixed dead body implementation
- Added cooldown systems
- Added threshold controls
- Added head tag controls
- Added server rotation
- Added server restart system
- Added leg disable option
- Fixed message systems
- Added grenade radio disable
- Added radar/money controls
- Added message ignore options